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Channel: Answers for "Enemy flips upside down when i walk close."
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Answer by hu90

This could be because at some point your object is too close to its target. Try replacing ``if (Distance = attackRange)``at line 32.

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Answer by kc01

I had this error too on a lower scale, just set a distance limit on up axis(i forgot if its x or y or z sorry :P) for it too be looking at the target object.

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